Discussion:
Double accounting and corruption in an 18xx game?
Carlos Moreno Serrano carlosmorenoserrano-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org [18xx]
2014-08-22 13:54:22 UTC
Permalink
Hi guys,

With this new concept I will have gained the accolade "Carlos the crazy
guy" or "here we go again".

But don't we all like good banter?

Without further ado I provide you yet another chance to bash my ideas and
show just how clever you are. No, seriously, I really like good feedback
and one day... one day I will come up with a good new concept for 18xx that
will add something (positive) to the game.

I was thinking that (at least in Spain), corruption and double accounting
is something widely spread. How many times has anyone in Spain asked me "do
you want to pay the VAT?" or when everybody in Spain pays part of the
deposit for a house in cash and takes it off the declared value of the
property as to avoid tax (stamp duty and other charges)?

So I was thinking about an 18xx game where players are encouraged or at
least allowed to do precisely this.

Every time a player has to spend money or make an investment, they would
have the choice of paying in cash from their Swiss account, effectively
laundering their corrupted money.

The recipient of the money would have the choice of accepting the cash and
then deviating 10% of the amount to their own secret account in Switzerland
for future use or demanding clear funds from the official bank account from
the player (or the treasury from the company). So basically, if you accept
cash, you get a 10% kickback.

If a player is also the president of the company he is dealing with, then
obviously the choice is easy.

Privates, minors, majors, etc., would be split into corruptible or
incorruptible and have a $ symbol to remind people if they accept cash
transactions or not.

Every time the game changed phase, there would be a card revealed to see if
there is an audit. There would be as many cards as phases in the game. If
Diesels are not reached, then there could be the possibility of not having
any audit. We could even have an extra card in the set and take one out at
random at the game setup. You get my point.

Buying shares, buying trains, buying privates, (even laying tiles or tokens
could have a nominal fee or kickback...) etc., all could be eligible for
cash-only operations.

If this proves too much to administer, corruption could be then limited to
specific types of transaction. This should be tested.

I don't know what the impact of the audit would be, if you would lose all
your secret funds or what.

And finally, as your corrupted funds are in a secret account, you cannot
use them at the end of the game to claim victory. You can only win with
your public assets, so you are forced to do money laundering.

What do you think?

Crazy Carlos
Carlos Moreno Serrano carlosmorenoserrano-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org [18xx]
2014-08-22 14:10:15 UTC
Permalink
By the way, I took inspiration from the true story of the tramway in Cadiz,
possibly the worst possible way of designing a tramway. The full story is
hilarious and the article was excellent but only in Spanish.

Here is the original article:
http://politikon.es/2014/08/19/una-de-esas-infraestructuras-el-tranvia-de-cadiz/
Maybe using Google Translate is worth it.

Crazy Carlos


On 22 August 2014 14:54, Carlos Moreno Serrano <
Post by Carlos Moreno Serrano carlosmorenoserrano-***@public.gmane.org [18xx]
Hi guys,
With this new concept I will have gained the accolade "Carlos the crazy
guy" or "here we go again".
But don't we all like good banter?
Without further ado I provide you yet another chance to bash my ideas and
show just how clever you are. No, seriously, I really like good feedback
and one day... one day I will come up with a good new concept for 18xx that
will add something (positive) to the game.
I was thinking that (at least in Spain), corruption and double accounting
is something widely spread. How many times has anyone in Spain asked me "do
you want to pay the VAT?" or when everybody in Spain pays part of the
deposit for a house in cash and takes it off the declared value of the
property as to avoid tax (stamp duty and other charges)?
So I was thinking about an 18xx game where players are encouraged or at
least allowed to do precisely this.
Every time a player has to spend money or make an investment, they would
have the choice of paying in cash from their Swiss account, effectively
laundering their corrupted money.
The recipient of the money would have the choice of accepting the cash and
then deviating 10% of the amount to their own secret account in Switzerland
for future use or demanding clear funds from the official bank account from
the player (or the treasury from the company). So basically, if you accept
cash, you get a 10% kickback.
If a player is also the president of the company he is dealing with, then
obviously the choice is easy.
Privates, minors, majors, etc., would be split into corruptible or
incorruptible and have a $ symbol to remind people if they accept cash
transactions or not.
Every time the game changed phase, there would be a card revealed to see
if there is an audit. There would be as many cards as phases in the game.
If Diesels are not reached, then there could be the possibility of not
having any audit. We could even have an extra card in the set and take one
out at random at the game setup. You get my point.
Buying shares, buying trains, buying privates, (even laying tiles or
tokens could have a nominal fee or kickback...) etc., all could be eligible
for cash-only operations.
If this proves too much to administer, corruption could be then limited to
specific types of transaction. This should be tested.
I don't know what the impact of the audit would be, if you would lose all
your secret funds or what.
And finally, as your corrupted funds are in a secret account, you cannot
use them at the end of the game to claim victory. You can only win with
your public assets, so you are forced to do money laundering.
What do you think?
Crazy Carlos
'Beard, Bruce D' bruce_d_beard-dGIoD64L1/Udnm+yROfE0A@public.gmane.org [18xx]
2014-08-22 14:08:56 UTC
Permalink
Carlos,

How much extra complexity is there?

How much extra time is added to the game?

Is the fun increased or diluted?

-Bruce

________________________________
From: 18xx-***@public.gmane.org [18xx-***@public.gmane.org]
Sent: Friday, August 22, 2014 9:54 AM
To: 18xx-***@public.gmane.org
Subject: [18xx] Double accounting and corruption in an 18xx game?



Hi guys,

With this new concept I will have gained the accolade "Carlos the crazy guy" or "here we go again".

But don't we all like good banter?

Without further ado I provide you yet another chance to bash my ideas and show just how clever you are. No, seriously, I really like good feedback and one day... one day I will come up with a good new concept for 18xx that will add something (positive) to the game.

I was thinking that (at least in Spain), corruption and double accounting is something widely spread. How many times has anyone in Spain asked me "do you want to pay the VAT?" or when everybody in Spain pays part of the deposit for a house in cash and takes it off the declared value of the property as to avoid tax (stamp duty and other charges)?

So I was thinking about an 18xx game where players are encouraged or at least allowed to do precisely this.

Every time a player has to spend money or make an investment, they would have the choice of paying in cash from their Swiss account, effectively laundering their corrupted money.

The recipient of the money would have the choice of accepting the cash and then deviating 10% of the amount to their own secret account in Switzerland for future use or demanding clear funds from the official bank account from the player (or the treasury from the company). So basically, if you accept cash, you get a 10% kickback.

If a player is also the president of the company he is dealing with, then obviously the choice is easy.

Privates, minors, majors, etc., would be split into corruptible or incorruptible and have a $ symbol to remind people if they accept cash transactions or not.

Every time the game changed phase, there would be a card revealed to see if there is an audit. There would be as many cards as phases in the game. If Diesels are not reached, then there could be the possibility of not having any audit. We could even have an extra card in the set and take one out at random at the game setup. You get my point.

Buying shares, buying trains, buying privates, (even laying tiles or tokens could have a nominal fee or kickback...) etc., all could be eligible for cash-only operations.

If this proves too much to administer, corruption could be then limited to specific types of transaction. This should be tested.

I don't know what the impact of the audit would be, if you would lose all your secret funds or what.

And finally, as your corrupted funds are in a secret account, you cannot use them at the end of the game to claim victory. You can only win with your public assets, so you are forced to do money laundering.

What do you think?

Crazy Carlos




------------------------------------

------------------------------------

This is a message from the 18xx mailing list.
Daniel Victor nonteadrinker-/E1597aS9LT10XsdtD+oqA@public.gmane.org [18xx]
2014-08-22 14:34:35 UTC
Permalink
Nice idea,but the game still has to be playable within a reasonable timeframe - so it mustn't become too complicated.
                         Danny Victor



On Friday, 22 August 2014, 15:10, "'Beard, Bruce D' bruce_d_beard-dGIoD64L1/VQFI55V6+***@public.gmane.orgg [18xx]" <18xx-***@public.gmane.org> wrote:



Carlos,

How much extra complexity is there?

How much extra time is added to the game?

Is the fun increased or diluted?

-Bruce

________________________________
From: 18xx-***@public.gmane.org [18xx-***@public.gmane.org]
Sent: Friday, August 22, 2014 9:54 AM
To: 18xx-***@public.gmane.org
Subject: [18xx] Double accounting and corruption in an 18xx game?



Hi guys,

With this new concept I will have gained the accolade "Carlos the crazy guy" or "here we go again".

But don't we all like good banter?

Without further ado I provide you yet another chance to bash my ideas and show just how clever you are. No, seriously, I really like good feedback and one day... one day I will come up with a good new concept for 18xx that will add something (positive) to the game.

I was thinking that (at least in Spain), corruption and double accounting is something widely spread. How many times has anyone in Spain asked me "do you want to pay the VAT?" or when everybody in Spain pays part of the deposit for a house in cash and takes it off the declared value of the property as to avoid tax (stamp duty and other charges)?

So I was thinking about an 18xx game where players are encouraged or at least allowed to do precisely this.

Every time a player has to spend money or make an investment, they would have the choice of paying in cash from their Swiss account, effectively laundering their corrupted money.

The recipient of the money would have the choice of accepting the cash and then deviating 10% of the amount to their own secret account in Switzerland for future use or demanding clear funds from the official bank account from the player (or the treasury from the company). So basically, if you accept cash, you get a 10% kickback.

If a player is also the president of the company he is dealing with, then obviously the choice is easy.

Privates, minors, majors, etc., would be split into corruptible or incorruptible and have a $ symbol to remind people if they accept cash transactions or not.

Every time the game changed phase, there would be a card revealed to see if there is an audit. There would be as many cards as phases in the game. If Diesels are not reached, then there could be the possibility of not having any audit. We could even have an extra card in the set and take one out at random at the game setup. You get my point.

Buying shares, buying trains, buying privates, (even laying tiles or tokens could have a nominal fee or kickback...) etc., all could be eligible for cash-only operations.

If this proves too much to administer, corruption could be then limited to specific types of transaction. This should be tested.

I don't know what the impact of the audit would be, if you would lose all your secret funds or what.

And finally, as your corrupted funds are in a secret account, you cannot use them at the end of the game to claim victory. You can only win with your public assets, so you are forced to do money laundering.

What do you think?

Crazy Carlos




------------------------------------

------------------------------------

This is a message from the 18xx mailing list.
------------------------------------

Yahoo Groups Links



    https://info.yahoo.com/legal/us/yahoo/utos/terms/
Carlos Moreno Serrano carlosmorenoserrano-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org [18xx]
2014-08-22 14:41:09 UTC
Permalink
If the concept is good (we'll soon see advantages and disadvantages from
the gurus here), then we'll have to handle that during testing.

I think it would add (even more) fun to the game if it does not lengthen
the game too much.

The good thing with this concept is that we can easily test it on any 18xx
game and see how it goes.
If anybody wants to give it a go, please post a review over here!

Carlos
Post by 'Beard, Bruce D' bruce_d_beard-dGIoD64L1/Udnm+***@public.gmane.org [18xx]
Carlos,
How much extra complexity is there?
How much extra time is added to the game?
Is the fun increased or diluted?
-Bruce
________________________________
Sent: Friday, August 22, 2014 9:54 AM
Subject: [18xx] Double accounting and corruption in an 18xx game?
Hi guys,
With this new concept I will have gained the accolade "Carlos the crazy
guy" or "here we go again".
But don't we all like good banter?
Without further ado I provide you yet another chance to bash my ideas and
show just how clever you are. No, seriously, I really like good feedback
and one day... one day I will come up with a good new concept for 18xx that
will add something (positive) to the game.
I was thinking that (at least in Spain), corruption and double accounting
is something widely spread. How many times has anyone in Spain asked me "do
you want to pay the VAT?" or when everybody in Spain pays part of the
deposit for a house in cash and takes it off the declared value of the
property as to avoid tax (stamp duty and other charges)?
So I was thinking about an 18xx game where players are encouraged or at
least allowed to do precisely this.
Every time a player has to spend money or make an investment, they would
have the choice of paying in cash from their Swiss account, effectively
laundering their corrupted money.
The recipient of the money would have the choice of accepting the cash and
then deviating 10% of the amount to their own secret account in Switzerland
for future use or demanding clear funds from the official bank account from
the player (or the treasury from the company). So basically, if you accept
cash, you get a 10% kickback.
If a player is also the president of the company he is dealing with, then
obviously the choice is easy.
Privates, minors, majors, etc., would be split into corruptible or
incorruptible and have a $ symbol to remind people if they accept cash
transactions or not.
Every time the game changed phase, there would be a card revealed to see
if there is an audit. There would be as many cards as phases in the game.
If Diesels are not reached, then there could be the possibility of not
having any audit. We could even have an extra card in the set and take one
out at random at the game setup. You get my point.
Buying shares, buying trains, buying privates, (even laying tiles or
tokens could have a nominal fee or kickback...) etc., all could be eligible
for cash-only operations.
If this proves too much to administer, corruption could be then limited to
specific types of transaction. This should be tested.
I don't know what the impact of the audit would be, if you would lose all
your secret funds or what.
And finally, as your corrupted funds are in a secret account, you cannot
use them at the end of the game to claim victory. You can only win with
your public assets, so you are forced to do money laundering.
What do you think?
Crazy Carlos
------------------------------------
------------------------------------
This is a message from the 18xx mailing list.
------------------------------------
Yahoo Groups Links
phil.e.johnson-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org [18xx]
2014-08-23 15:38:00 UTC
Permalink
Perhaps you could tackle the idea from a slightly more elegant angle with the incorporation of a state railway. Something along the lines of this: -Shares may be purchased from the bank pool (or companies, if incremental funding is used) at a 1 step discount on the stock chart, but are flipped to the reverse side showing they are "corrupt". -During state railway formation, any company with more outstanding "corrupt" shares than non-corrupt is folded into the state railway and corrupt shares are liquidated (or lost?), non-corrupt shares are converted to state railway shares. -Allow companies to purchase trains at some percentage discount that are also flipped to a "corrupt" side, these trains are lost upon state railway formation. Surely this would need a lot of tweaking, but it would eliminate the need for separate accounting systems and the possibility of unnecessary randomness?
Carlos Moreno Serrano carlosmorenoserrano-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org [18xx]
2014-08-23 20:39:01 UTC
Permalink
Definitely a massive simplification that would not add much additional time
to the game. It would be simply taking gambles, sort of push-your-luck
within 18xx.
I would have to try it and see how it would work.
Thanks for the contribution, Phil!

Carlos
Post by phil.e.johnson-***@public.gmane.org [18xx]
Perhaps you could tackle the idea from a slightly more elegant angle with
-Shares may be purchased from the bank pool (or companies, if incremental
funding is used) at a 1 step discount on the stock chart, but are flipped
to the reverse side showing they are "corrupt". -During state railway
formation, any company with more outstanding "corrupt" shares than
non-corrupt is folded into the state railway and corrupt shares are
liquidated (or lost?), non-corrupt shares are converted to state railway
shares. -Allow companies to purchase trains at some percentage discount
that are also flipped to a "corrupt" side, these trains are lost upon state
railway formation. Surely this would need a lot of tweaking, but it would
eliminate the need for separate accounting systems and the possibility of
unnecessary randomness?
Loading...